StoryForge Studio X
StoryForge Studio X
AI Ad Production Pipeline

StoryForge
Studio X

From brief to film-ready output in three steps.

The Pipeline

Three Skills. One Seamless Flow.

StoryMaker
01
Concept. Script. Handoff.

StoryMaker

Run the full interview, generate your ad concept, get approval, then produce a 4-scene macro script and unified JSON package ready for Actor Engine.

InterviewConceptApprovalScriptUnified JSON
Actor Engine
02
Cast. Profile. Package.

Actor Engine

Cast characters from a 297-character database, generate split-screen Nano Banana prompts, and produce character JSON packages — from a StoryMaker handoff or from scratch.

Role MatchingCharacter ProfilesNano Banana PromptsCharacter JSON
CineWeaver
03
Nano Banana. Blueprints. Action.

CineWeaver

Convert your macro script and character profiles into VEO3-compliant Nano Banana prompts and full JSON scene blueprints for Gemini and Flow — enforcing the Three Laws of Visual Stability throughout.

Nano Banana B→M1→M2→CScene BlueprintsFlow-Ready JSON
How to Start

Two Ways to Begin

Recommended

Full Pipeline

Open a new Manus task and say the phrase below. The orchestrator walks you through all three skills in sequence — concept approval and character confirmation gates included.

"Start StoryForge Studio X"
Individual Skills

Jump In Anywhere

Run any single skill directly. Paste a StoryMaker JSON to skip the interview, or start Actor Engine from scratch.

Built-In Standards

The Three Laws of Visual Stability

Law I

Environmental Anchors

Every scene requires named, high-contrast physical anchors to prevent character morphing and scale drift between shots.

Law II

Kinetic Split

In two-character frames, only one character moves at a time. The other remains static as a physical reference point.

Law III

Prop-Locking

Every module explicitly assigns props to characters by name. AI will swap items between characters if they are not locked.